Compiles with Cygwin emulator.
The home page can be found at http://www.ackmud.net/
Compiles with Cygwin.
Homepage at http://www.smaugmuds.org/index.php?a=page&p=14
Binaries and source available. Some mudlibs at site.
A windows 95/NT version can be found here http://goo.gl/PKsQv
Will compile under Windows 95/NT using Microsoft's Visual C++ 4.x compiler.
A windows 95/NT version can be found here http://www.circlemud.org/
Compiles under Borland C++ 5.x and Windows 95 binaries avaliable.
A build package for Genesis 1.1.12 Borland C++ 5.5 is maintained locally [here]. You will need to fetch the Genesis distribution found at [funny quotes].
Binaries available and several libraries (LPMOO, Melville and LP 2.4.5)
The home page can be found at http://www.dworkin.nl/dgd/ [hilarious videos]
Compiles using the Cygwin package.
The home page can be found at http://stormclouds.daestroke.com/resources.php
Includes Win32 executables and source code that will compile under Borland C++ Builder 3.0
The home page can be found at http://sourceforge.net/projects/embermud/ & http://bit.ly/dt3ruz
Win32 binaries and source avaliable. Written in Borland Delphi.
The home page can be found at http://www.grendelproject.nl/
Compiles under Borland C++ 5.0x and binaries avaliable [funny quotes to live by].
The home page can be found at http://tcia.ourfamily.com/indy/
Written in C. Support exists for Win32, but the completeness of this port is not guaranteed.
The home page can be found at http://www.bearnip.com/lars/proj/ldmud.html
Three different ports with binaries. Some do not have source and all of these are prone to crashing.
The home page can be found at ftp://ftpgame.org/pub/mud/diku/merc/windows [funny quotes sayings]
Will compile under Windows 95/NT using Microsoft's Visual C++ 4.x compiler
The home page can be found at ftp://ftpgame.org/pub/mud/diku/merc/windows
No longer being developed? Windows support dated although Borland C++ worked as of v0.16
The home page can be found at ftp://ftpgame.org/pub/mud/other/mud++/
Binaries and sources available. A well done and stable port.
The home page can be found at http://www.pennmush.org/
Written in Perl. Need either Cygwin Perl or ActiveState? Perl.
The home page can be found at http://www.boutell.com/perlmud/
Binaries and sources available. Various windows ports available.
The home page can be found at ftp://ftpgame.org/pub/mud/diku/merc/rom/windows
http://home.att.net/~mkw/mudding.html
http://www.gammon.com.au/downloads.htm
Includes binaries.
The home page can be found at ftp://ftpgame.org/pub/mud/diku/merc/smaug
Windows port here http://www.gammon.com.au/downloads.htm
Main development evironment used is Cygwin. Compiles and runs flawlessly.
The home page can be found at http://tams.slayn.net/
Binaries and C# source available. Compiles under Microsoft Visual Studio.NET and SharpDevelop.
The home page can be found at http://tigermud.com
Will compile under Windows 95/NT - Will compile on Cygwin and Intel's C compiler. Binaries available at site. Will detect and use IO completion ports. http://www.tinymux.com/
VIRCAS is a Programming Language, IDE and Run-time Environment designed specifically for (but by no means limited to) creating, serving and maintaining text-based, interactive stories, games and worlds (MUD, MOO, MUSH, MUSE, MMORPG, Roleplaying Games etc.) http://www.linder.co.za/
Scratch is written in C++ and runs on both Windows and various *nix platforms. It is ideal for creating your own custom MUD as there is very little game content. Has MySQL? backend.
The homepage is www.dragonssquare.com
Comes with Visual Basic source code and executables. Runs on all Win32 platforms.
The home page can be found at http://www.wheelmud.org
CategoryServers?