Winsock Specifications (Wikipedia). http://en.wikipedia.org/wiki/Winsock#Specifications Windows Sockets 2. http://msdn.microsoft.com/en-us/library/ms740673%28VS.85%29.aspx |
Winsock Reference. http://msdn.microsoft.com/en-us/library/ms741416%28VS.85%29.aspx |
Winsock Errors. http://www.winsock-error.com/ |
Tables on clients and what they support
http://cryosphere.net/mud-protocol.html
Chris Gray's notes on Telnet - good resource
http://www.graysage.com/cg/MUD/CGMud/telnet.txt
The MUD Client Protocol (MCP) defines a simple and standard message format for the protocols used in constructing these applications. It is designed to be readily distinguished from the normal stream of MUD output and user commands and easily parsed. http://www.moo.mud.org/mcp/
mudFTP is a protocol used for transfer of text files between a MUD server and a mudFTP client program. http://www.andreasen.org/mudftp/
Pueblo is a client that supports a subset of HTML in a connection oriented environment. It also supports parts of VRML. It's now being maintained at http://pueblo.sourceforge.net/doc/
Some notes and old mirrors.
http://www.cubik.org/mirrors/pueblo/www.chaco.com/pueblo/contents.html
http://www.zuggsoft.com/zmud/zmudpueblo.htm
The MUD eXtension Protocol (MXP) is an open specification for enhancing the communication between MUD servers and clients. http://www.zuggsoft.com/zmud/mxp.htm
Implementation notes can be found http://www.mushclient.com/mxp.htm and http://www.silverbridge.org/~varmel/mxp.php
The Mud Sound Protocol can be found http://www.zuggsoft.com/zmud/msp.htm
Work in progress on revising MSP above. http://mud.blogdns.org/wiki.cgi?MudSoundProtocolTwo
MCCP is a compression protocol. It compresses output text sent from the mud server to the mud client using zlib-based compression. This can greatly reduce the outgoing bandwidth needed by the by the mud server, and speed up the client's connection. Compression is enabled via telnet option negotiation, and should be completely transparent to the user. http://mccp.afkmud.com/
Intermud http://www.intermud.org/
Intermud on Wikipedia http://en.wikipedia.org/wiki/Intermud
Intermud3 MUD communications protocol http://www.intermud.org/specs/i3.html
Index of Telnet related RFCs. Very handy.
http://www.networksorcery.com/enp/protocol/telnet.htm
Telnet negotiation RFC
http://www.ietf.org/rfc/rfc1143.txt?number=1143
Interesting collection of usenet posts on Telnet and implementations.
http://www.cs.utk.edu/~shuford/terminal/telnet_news.txt
Collection of information concerning character-cell video-display terminals, serial-line remote-graphics terminals, and software that emulates them. http://www.cs.utk.edu/~shuford/terminal_index.html
Excellent collection of terminal emulation information.
More specific to various flavors of VTxxx emulation. http://www.termsys.demon.co.uk/vtansi.htm and http://vt100.net/emu/
The ANSI-X86.34 standard is not available online. ECMA-048 will probably suffice for most purposes. http://www.ecma-international.org/publications/standards/Ecma-048.htm
A decription of Xterm can be found at http://dickey.his.com/xterm/xterm.html
Almost everything you need to know about windows sockets. This is the most definitive FAQ for Windows Sockets.
http://www.tangentsoft.net/wskfaq/
The official Winsock 1.1 and 2.0 specifications.
http://www.sockaddr.com/WinSockSpecifications.html
Winsock Specifications (Wikipedia).
http://en.wikipedia.org/wiki/Winsock#Specifications
Windows Sockets 2.
http://msdn.microsoft.com/en-us/library/ms740673%28VS.85%29.aspx
Winsock Development Information.
http://www.sockets.com/
Winsock Reference.
http://msdn.microsoft.com/en-us/library/ms741416%28VS.85%29.aspx
Winsock Errors.
http://www.winsock-error.com/
The following information is dated but still useful.
Al's WinSock? Tuning FAQ
This tutorial is a compilation from postings on the alt.winsock and alt.winsock.trumpet news groups, in response to frequently asked questions about tuning winsock settings for maximum speed, and related system problems.
http://www.cerberus-sys.com/~belleisl/mtu_mss_rwin.html
Ed Snible's introductory page on winsock programming with links to sample server code using various protocols. Mud related but very dated. http://snible.org/winsock/
Good FAQ, and most frequently cited by Linux programmers. http://www.ecst.csuchico.edu/~beej/guide/net/html/
As you delve into the mysteries of UNIX, you find more and more things that are difficult to understand immediately. One of these things, at least for most people, is the BSD socket concept. This is a short tutorial that explains what they are, how they work, and gives sample code showing how to use them.
http://world.std.com/~jimf/papers/sockets/sockets.html
Another FAQ on Unix - http://www.developerweb.net/sock-faq/
Ftp archive of Internet RFCs. http://ftp.sunet.se/pub/Internet-documents/rfc/.